Best Maths App for Year 2
In Year 2, maths gets more structured — place value to 100, two-digit addition and subtraction, and early multiplication through skip counting. If your child happily plays games for hours but resists ten minutes of maths practice, MathCraft bridges that gap with genuine RPG gameplay powered by the Year 2 curriculum.
Try MathCraft Free No credit card requiredYear 2 Curriculum in MathCraft
Every Year 2 topic from the White Rose Maths scheme of work is covered, from number bonds to 20 through to recognising coins and reading pictograms. Each concept builds on Year 1 foundations.
At a Glance
- 9 topics with 24 learning steps
- Every topic aligned to White Rose Maths
- Adaptive practice that meets your child where they are
Number & Fractions
Geometry & Shape
Algebra & Arithmetic
Money, Data & Measure
View the full Year 2 topic guide →
What Your Child Learns in Year 2
The National Curriculum sets clear expectations for each year group. Here are the key maths topics your child should be working on:
- Number bonds to 20 — Extending number pairs beyond 10 — knowing instantly that 13+7=20 or 15+5=20.
- Counting in 2s, 5s, and 10s — Skip counting lays the groundwork for times tables that arrive in Year 3.
- Addition and subtraction within 100 — Two-digit calculations using place value understanding and column methods.
- Halves and quarters — First encounter with fractions — splitting shapes and quantities into equal parts.
- Recognising coins and notes — Knowing the value of each coin and making simple totals.
- 2D and 3D shapes, tally charts — Describing shapes by their properties and reading simple data displays.
How MathCraft Helps at This Level
Every game mechanic in MathCraft connects to real curriculum content. Here is how the adventure maps to Year 2 topics:
- Skip counting (2s, 5s, 10s) powers the Building track — your child counts resources in groups to construct island structures faster.
- Halves and quarters appear in the Feeding track, where your child splits food portions equally between companions.
- Coin recognition and making totals drive the Trading Post, where your child handles real-value transactions to buy supplies.
Parent Questions About Year 2 Maths
My child knows their number bonds but is slow with two-digit addition. Should I worry?
Two-digit addition is a big step up. Your child now needs to hold place value in their head while calculating. It's normal for this to feel slow at first. Speed comes with practice, not pressure. MathCraft provides adaptive repetition that builds fluency naturally.
Is it OK to let my child use a number line for addition?
Absolutely. Number lines are a recommended tool in the National Curriculum, not a crutch. They help children visualise how numbers relate to each other. MathCraft uses visual number lines in worked examples for exactly this reason.
When should my child start learning times tables?
Year 2 introduces skip counting in 2s, 5s, and 10s — this is the entry point for times tables. Formal recall of all tables up to 12×12 isn't expected until Year 4. MathCraft builds this progression naturally through its adaptive curriculum.
Typical Struggles at This Age
Every age group has predictable stumbling blocks. Knowing what to expect makes them easier to handle:
Confusion between "tens" and "units" in two-digit numbers
This is the single biggest conceptual hurdle in Year 2. Use physical objects — bundles of 10 straws vs loose straws. MathCraft's visual representations reinforce place value through every exercise.
Getting stuck on subtraction when crossing a ten (e.g. 32-7)
Crossing tens requires breaking a ten into units — a genuinely tricky concept. Drawing it out on a number line helps enormously. MathCraft's step-by-step worked examples walk through this process visually.
Start Practising with MathCraft
Step-by-step lessons, worked examples, and adaptive practice — all wrapped in an adventure game your child will love.
Try MathCraft Free No credit card required